Blueprints are the backbone of your crafting progression in Arc Raiders. Without them, you are entirely dependent on what you scavenge topside — and in a game where every raid can end in a wipe, that is a dangerous way to play. Finding the right arc raiders blueprints transforms your Raider Den into a reliable production line, letting you craft exactly the weapons, augments, and gear you need before every mission.
As of April 2026, there are 75 blueprints in Arc Raiders, with 72 currently obtainable in-game and three still pending a future update. With the Flashpoint update adding new blueprints like Canto, Dolabra, and Surge Coil, the pool has expanded significantly and so have the methods to farm them. This guide covers every blueprint, where to find each one, and the fastest strategies to build out your full collection.
What Are Arc Raiders Blueprints and How Do They Work?
Blueprints are single-use items that permanently unlock a crafting recipe at the appropriate workbench in Speranza, your underground base of operations. When you find a blueprint in the field, you must bring it back and survive the extraction. Once safely home, select the blueprint and choose “Learn and Consume” to permanently add the recipe to your collection.
A few key rules to understand before you start farming:
- Blueprints are consumed on use. Once learned, the physical item is gone.
- Already-learned blueprints are marked with a checkmark and cannot be consumed again.
- Duplicates can be sold for 5,000 Coins each, so never discard them — they are free income.
- There is no knockout system. You can and will receive duplicates of blueprints you already own. Factor this into your farming expectations.
- All blueprints in the scavenge loot pool can also be earned through Trials, making that a viable alternative farming route.
How to Get Arc Raiders Blueprints: All Methods
Before diving into the full list, it helps to understand the four main acquisition methods. Each has its own logic and optimal approach.
Scavenging From Containers
The primary source of blueprints is looting containers across all five maps: Dam Battlegrounds, The Spaceport, Buried City, The Blue Gate, and Stella Montis. Blueprints do not drop from every container — they follow a category system that determines which container type can yield a given recipe.
- Weapons and gun parts drop from Raider Containers (Gun Cases, Raider Caches, Ammo Cases, Grenade Cases), with the exception of the Tempest.
- Weapon mods and attachments are found in Residential Containers such as red lockers, dressers, and residential crates.
- Medical blueprints (healing items, defibrillators) come from Medical Containers.
- Augments drop from Security Containers and occasionally from Medical Containers.
- Explosives and traps are found in Industrial Containers.
- Utilities such as the Barricade Kit drop from Electrical Containers.
Targeting the correct container type for a specific blueprint saves a massive amount of time compared to opening everything you see.
Major Map Conditions (x2 Loot Modifier)
Certain map conditions apply a 2x loot value modifier that increases the drop rate of rare items including blueprints. If you are hunting Tier 3 attachments, epic-rarity augments, or any of the harder-to-find recipes, these events are your best window.
The conditions that trigger the loot bonus are Electromagnetic Storm, Night Raid, Locked Gate, and Hurricane. However, these events also bring elevated PvP activity — especially the Hurricane, which has become one of the most contested conditions in the current Flashpoint patch. If you want a deeper breakdown of how to survive and farm efficiently during this event, our Arc Raiders Shrouded Sky Hurricane guide covers the full loop.
Completing Quests
Several blueprints are gated entirely behind quest completion and cannot be obtained through scavenging at all. These are among the most powerful and unique items in the game, so pushing through the quest lines is essential for any player aiming for a complete collection.
The blueprints locked behind quests include:
- Burletta — Reward from the Industrial Espionage quest
- Hullcracker — Quest reward (also combined with its ammo entry in some tracking tools, which is why some databases show 74 instead of 75 total)
- Launcher Ammo — Quest reward
- Trigger ‘Nade — Quest reward
Because quests are tied to seasonal content, there is an incentive to revisit them even in later seasons to make sure none of these rewards were missed.
Trials
Every blueprint that exists in the scavenge loot pool is also obtainable as a Trial reward. Trials are structured challenge runs inside Speranza with defined objectives and star-based scoring. Earning three stars on a Trial can unlock specific blueprints — the Bobcat, for example, is one notable reward tied to the Trial system. This is a lower-variance method of farming compared to hoping for RNG drops in the open world.
Full Arc Raiders Blueprints List
The table below organizes all currently available blueprints by type, showing where they drop and under what conditions. Blueprints marked as “Condition Only” only appear in the loot pool when the specified map event is active.
Weapon Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Anvil | All | Any | Raider Containers |
| Aphelion | Stella Montis | Any | Anywhere |
| Bettina | All | Any | Raider Containers |
| Bobcat | All | Locked Gate, Hurricane | Anywhere / First Wave Cache |
| Burletta | N/A | N/A | Quest: Industrial Espionage |
| Canto | Condition Only | Hurricane | First Wave Cache |
| Deadline | Stella Montis | Any | Anywhere |
| Dolabra | Condition Only | Close Scrutiny | ARC Assessor (Breachable) |
| Hullcracker | N/A | N/A | Quest Reward |
| Sentinel | All | Night Raid | Raider Containers |
| Tempest | All | Any | Security Containers |
| Vita Shot | All | Any | ARC Surveyor Drop |
| Vita Spray | All | Any | ARC Surveyor Drop |
Attachment and Gun Parts Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Angled Grip II | All | Any | Residential Containers |
| Angled Grip III | All | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Compensator II | All | Any | Residential Containers |
| Compensator III | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Complex Gun Parts | All | Any | Security Containers |
| Extended Barrel | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Extended Light Magazine II | All | Any | Residential Containers |
| Extended Light Magazine III | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Extended Medium Magazine II | All | Night Raid | Residential Containers |
| Extended Medium Magazine III | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Medium Gun Parts | All | Any | Raider Containers |
| Light Gun Parts | All | Any | Raider Containers |
| Launcher Ammo | N/A | N/A | Quest Reward |
| Suppressor II | All | Any | Residential Containers |
| Suppressor III | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
| Trigger ‘Nade | N/A | N/A | Quest Reward |
| Vertical Grip II | All | Any | Residential Containers |
| Vertical Grip III | Condition Only | Electromagnetic Storm, Locked Gate, Night Raid | Residential Containers |
Augment Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Combat Mk. 3 (Aggressive) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Combat Mk. 3 (Flanking) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Looting Mk. 3 (Safekeeper) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Looting Mk. 3 (Survivor) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Surge Coil | Condition Only | Close Scrutiny, Electro Storm (Dam) | ARC Assessor / Security |
| Tactical Mk. 3 (Defensive) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Tactical Mk. 3 (Healing) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
| Tactical Mk. 3 (Revival) | Stella Montis, The Blue Gate | Any | Medical / Security Containers |
Medical and Consumable Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Defibrillator | All | Any | Medical Containers |
| Field Medkit | All | Any | Medical Containers |
| Medical Pack | All | Any | Medical Containers |
| Stim Shot | All | Any | Medical Containers |
Grenade and Explosive Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Blaze Grenade | All | Any | Industrial Containers |
| Explosive Mine | All | Any | Industrial Containers |
| Flashbang | All | Any | Industrial Containers |
| Frag Grenade | All | Any | Industrial Containers |
| Smoke Grenade | All | Any | Industrial Containers |
Utility and Trap Blueprints
| Blueprint | Maps | Condition Required | Container / Source |
|---|---|---|---|
| Barricade Kit | All | Any | Electrical Containers |
| Deployable Shield | All | Night Raid, Locked Gate | Electrical Containers |
| Sensor Trap | All | Any | Electrical Containers |
Flashpoint Update: The Three Blueprints Everyone Is Chasing in 2026
The Flashpoint patch, released in early 2026, added three blueprints that have dominated community discussion since launch.
Dolabra
The Dolabra is the most-requested blueprint right now for players building an anti-ARC endgame loadout. It is exclusive to the Close Scrutiny ARC Operation, specifically dropping from the three breachable Assessor containers in that event. Every Assessor interaction gives three rolls, but the blueprint is not guaranteed — plan for multiple runs. Crafting it requires Gunsmith Level 3 and materials including Shredder Gyro, Magnetic Accelerator, and Vaporizer Regulator. Farming materials like the Comet Igniter before attempting the operation will save you significant time — our Arc Raiders Comet Igniter guide can help you stock up efficiently.
Canto
Canto is the new SMG added in Flashpoint and it is a world drop, not tied to a specific event structure. The strongest farming reports come from First Wave Raider Caches during the Hurricane event, with Night Raid and locked rooms also improving odds. The best maps for farming Canto are Dam (Hydroponic Dome, Control Tower), Buried City (Hospital, Town Hall), Spaceport (Arrival, Departure), Blue Gate (Gate Approach, Pilgrim’s Peak), and Stella Montis (Medical Research, Cultural Archives).
For a complete breakdown of how to navigate the Hurricane event safely while farming these caches, check out our Arc Raiders Hurricane guide.
Surge Coil
The Surge Coil is a deployable augment that periodically electrifies the surrounding area, making it excellent for defensive setups and choke control. Close Scrutiny is currently the best lead for finding it, with one community-confirmed sighting also placing it in Electro Storm conditions around the Control Tower on Dam. Exact crafting costs are still being refined by the community as of late April 2026.
Best Arc Raiders Blueprints Farming Strategies
Knowing the list is one thing. Farming it efficiently is another. Here are the approaches that save the most time.
Target Events for Tier 3 Attachments
If you are missing Tier 3 gun parts like Extended Barrel, Compensator III, or any of the Angled/Vertical Grip III variants, you need to be running event conditions. These blueprints are exclusively locked behind the Electromagnetic Storm, Night Raid, and Locked Gate events. Running standard raids for them is a waste of time.
Farm Stella Montis and The Blue Gate for Augments
All six Mk. 3 augment blueprints (Combat, Tactical, and Looting) are locked to Stella Montis and The Blue Gate. If augment farming is your goal, focus your sessions on these two maps and prioritize Medical and Security containers. For materials needed to actually craft those augments once you have the blueprint, farming the Rocketeer Driver in Arc Raiders is often part of the mid-game crafting chain.
Use Trials to Guarantee Specific Blueprints
If you are missing a specific blueprint from the scavenge loot pool and RNG has been brutal, switch to Trials. Three-starring the relevant Trial will unlock a targeted blueprint reward without relying on container drops. The Bobcat, in particular, is most reliably acquired through a three-star Trial performance rather than waiting for a Lucky Gate or Hurricane drop.
Sell Duplicates Immediately
There is no reason to hold duplicate blueprints. Each one sells for 5,000 Coins, which adds up fast over a farming session. Even if you run 20 raids and come back with six duplicates, that is 30,000 Coins toward upgrading your Raider Den or restocking consumables.
Use the Surgeon Deck for Blueprint Runs
Some players have started using the Arc Raiders Surgeon Deck loadout specifically for blueprint farming because of its survival-oriented perks. Staying alive through the extraction is the whole game when your run carries a rare blueprint — the Surgeon Deck’s healing bonuses give you more margin for error on the way out.
Frequently Asked Questions
How many blueprints are in Arc Raiders?
There are 75 total blueprints in Arc Raiders as of April 2026. Of these, 72 are currently obtainable in-game. Three remain unavailable and are expected to be added in a future update.
Can you get blueprints from vendors or traders in Arc Raiders?
No. Blueprints cannot be purchased directly from traders like Celeste, Shani, or Apollo. They must be found through scavenging, earned via Trials, unlocked through quest rewards, or obtained from ARC enemies like Surveyors.
Do blueprint drop rates increase in harder raids or higher difficulty?
No. Blueprint drop rates are the same across normal and hard raids. Difficulty does not affect blueprint odds. Your time is better spent farming efficiently in normal raids and targeting the correct container types than grinding hard raids for a non-existent bonus.
What should I do with duplicate blueprints?
Sell them. Each duplicate blueprint sells for 5,000 Coins, making them a solid passive income source during active farming sessions. Do not discard them.
Are Flashpoint blueprints like Canto and Dolabra permanent or event-only?
Based on current community data, Canto and Dolabra appear to remain accessible as long as the Hurricane and Close Scrutiny events are active in the game. Flashpoint has been a recurring update structure rather than a one-time limited event, so these blueprints should stay farmable through future seasons.
Can you get arc raiders blueprints through ARC enemies?
Yes. ARC Surveyors are a confirmed drop source for certain blueprints, specifically Vita Shot and Vita Spray. ARC Probes and Supply Drops have also been reported as sources for Gun Parts blueprints. Prioritizing ARC enemy kills during your runs adds another layer of blueprint acquisition on top of container looting.
Conclusion
Mastering the arc raiders blueprints system is what separates reactive players from those who walk into every raid with a crafted, purpose-built kit. The key takeaways are straightforward: target the right container types for the recipe you want, use major map conditions to boost rare drop rates, complete quest lines to unlock the gated blueprints, and lean on Trials when RNG refuses to cooperate.
With Flashpoint reshaping the blueprint meta through Canto, Dolabra, and Surge Coil, staying current on event schedules has never been more important. Run Hurricane for Canto and Bobcat, run Close Scrutiny for Dolabra and Surge Coil, and stack your Mk. 3 augment runs on Stella Montis and The Blue Gate. Duplicate everything you cannot use and reinvest the Coins into your base.
Keep your loadout up to date, survive the extraction, and the blueprint collection will take care of itself.
Leave a Reply